120 cards. Real military hardware. NATO vs BRICS.
Build your deck. Pick your faction. Dominate in your browser.
No fantasy creatures. No anime characters. Every card in Shock & Awe is a real piece of military hardware, from M1 Abrams tanks to Su-57 stealth fighters.
Tanks, IFVs, APCs, light armor. The backbone of any ground war.
Fighter jets and attack helicopters. Air superiority wins wars.
Carriers, destroyers, submarines. Control the seas, control the map.
Soldiers and special ops. Cheap to deploy, deadly in numbers.
Missiles, defense systems, tactical gear. Force multipliers.
Commanders and tactical cards. Change the battlefield in one play.
Pick a home faction for its passive bonus. Then build your deck from both sides. Hybrid deckbuilding means infinite strategy.
Offensive bell curve. Firepower ramps through the midgame, peaking at +3 Firepower for all NATO units between turns 11-20. Hit hard, hit fast, close it out before the late game.
Durability bell curve. Armor and Firepower scale together, peaking at +2/+2 between turns 11-20. Outlast the enemy. Absorb the early blitz. Win the war of attrition.
Every card has six stats that interact in meaningful ways. Speed sets attack order. Intel enables dodges. Accuracy modifies damage. No stat is filler.
NATO or BRICS. Your choice determines your passive bonus, not your card pool.
45-point Deploy budget. Mix cards from both factions freely. Your strategy, your rules.
Pick a category each turn: Vehicle, Aircraft, Infantry. The game pulls a random card of that type from your deck.
Play cards to the field, then units attack in Speed order. Screen shake. Animated damage. Arcade energy.
Browse the complete card database. Filter by faction, type, and rarity. Every card is real military hardware.
The only military TCG built for your browser. 120 cards of real military hardware, two geopolitical factions, and combat that actually feels like combat.